The product company behind creators

Apps, games, merch and products. We fund the build and run the business. You co-own it.

Limited partner spots each quarter
Built by us01 / 04
Drip Roast
An app · Outfit battles, voted by friends
£0 upfront

We fund the build. You never put money in.

You co-own it

Real equity, written into your agreement.

We run everything

Making, shipping, support. You create.

01 / The reframe

Rented faces fade. Owners compound.

A brand dealRented

Pays once. Ends when the post goes live. Next month, you start again.

A product you ownOwned

Keeps selling whether or not this week’s video lands. Your algorithm, not theirs.

Illustrative only. Not a forecast and not a promise of income.

02 / Who we are

Operators. Not an agency.

We’ve built companies, run them and sold them. Now we do it with creators. We put our money in, run the business, and you co-own what we make.

Acquired
EXIT 01
Celebrity news agency. Photo and video supplied to the world’s media, across the UK, US and Australia.
Acquired by Shutterstock, 2024
Acquired
EXIT 02
Formulated and manufactured private-label CBD products for other brands.
Acquired by GenCanna, 2021
Exited
EXIT 03
The world’s first electronic shisha stick.
Exit terms private
Years of hands-on experience in
SourcingBrandingPackagingEcommerceDevelopmentDesignAI
03 / What we build

Four lanes. One studio.

Most studios do one of these. We do all four, so we build what fits your fans, not what fits our factory.

LANE 01
Apps

Subscriptions and tools your fans open every day.

LANE 02
Games

Worlds on Roblox and Fortnite your audience can play in.

LANE 03
Drops

Merch and clothing. Limited runs, made to be wanted, then gone.

LANE 04
Products

The right physical product, when your fans keep asking for one.

Lane 02 · Games · Monster Daycare
By day, you care for them. At night, lights out.

Our own Roblox game, in development. Co-op monster care by day, survival by night. The same team builds games for creators.

Trailer concept
One audience, many lanesStart with the lane your fans want most. Add the next when they ask for it. An app audience can carry a game. A game audience can carry a drop.
04 / How it works. Backstage

Read. Prove. Build. Launch. Run.

01
Read

We study your audience before we pitch anything. What they watch, share, save and ask for.

02
Prove

Pre-orders or a waitlist first. If the demand isn’t there, we don’t make it. Nothing launches to silence.

03
Build

We fund it and make it. Design, manufacturing, app development. You approve every step.

04
Launch

Timed to your content, so your audience hears it from you first.

05
Run

We operate it. Fulfilment, customer support, the lot. You get paid on a fixed date.

Your timeline comes with our reply
See what you’d getExampleExample concepts and a full deck, like the ones we make once you’re approved.
Sampled by hand.Drops
Finished properly.Packaging
Built to be played.Games
Front of stage. You
Create. Approve. Show up for launch.
Backstage. Us
ProductDesignManufacturingApp developmentFulfilmentCustomer support

You don’t take on a second job. You take on a business.

05 / The deal

The deal, in plain English.

You’ve heard the horror stories. Lost names, unpaid invoices, studios keeping the IP. So we publish our terms. Screenshot it. Send it to your manager.

See what you’d getExampleExample concepts and a full deck, like the ones we make once you’re approved.Try the partner portal demoDemoSee what your own portal looks like: sales, payouts, approvals and terms in one place.
The Truffle deal
Our terms. In writing, for every partner.
Rev 2026
01You co-own it with real equity.
02Your name, face and likeness stay yours.
03We fund the build. You put in £0.
04Profit split agreed privately.
05Paid on a fixed date.
06You approve every product.
07You have a buy-back right.
Truffle Studiopartner@trufflestudio.app
06 / Who we pick

Engaged beats big.

We pick on how much your audience cares, not how many there are. Being picked is the point.

People actually watch.
The audience is real.
Your fans fit the product.
You’ll launch it with us.
Demand proven with pre-orders.

Smaller creators get in on engagement and proof they convert. Follower count is not on the list.

This quarter
Limited passes.

A few partners a quarter. When they’re gone, applications wait for the next one.

Truffle StudioNo. 01
Partner pass
All access.
Open
Truffle StudioNo. 02
Partner pass
All access.
Open
Apply now →
07 / Built by us

We build for real.

Our own products, and work for clients. The same team builds yours.

Brands and products we’ve built
In the workshop
What we’re building stays backstage.

Every launch is under wraps until the creator tells their audience first. Partners see the rest.

Under NDA
LAUNCH 01 · UNDER WRAPS
Reveal date private
Under NDA
LAUNCH 02 · UNDER WRAPS
Reveal date private
LAUNCH 03 · OPEN
Could be yours.

It starts with a two-minute application. Limited partner spots each quarter.

Apply now →
08 / Our promises
I.Paid on time.
II.Your name stays yours.
III.Nothing ships you haven’t approved.
IV.Advertising and safety rules followed, including child-safety standards on games.
09 / For managers

The questions you’d ask.

Anything else, write to partner@trufflestudio.app.

A person on our team studies your public numbers: who watches, what they share and save, and what they keep asking you for. If your audience is a fit, we get to work on concepts made for your fans, send them over for you to review, then call you to talk them through. It’s free and there’s nothing to sign.

You co-own the business we build together, and you never put money in. Your equity is real, set out in your offer and written into the agreement before any work starts. The split is agreed privately with each partner.

Your name, face and likeness stay yours. The product uses them under terms you approve, and ownership of the product IP is set out in your agreement.

Exclusivity is agreed per product and written into your terms. We go through the detail privately.

You create and approve. We run everything else. Expect approvals and content moments around launch, and we agree the time commitment with you up front.

It depends on the lane. We share a timeline once we’ve looked at your audience, before anything is agreed.

We prove demand with pre-orders or a waitlist before anything is made. If the demand isn’t there, we don’t build it. What happens after launch is set out in your agreement.

You have a buy-back right. The buy-back and exit terms are written into your agreement and shared privately.

Apply now →

Our team reviews every application personally.

Managers: partner@trufflestudio.app

Truffle Studio: the product company behind creators